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- =======
- CHANGES
- =======
-
- v0.70
- Intro added! Music added!
- Prefrences added for safety saving, music on/off, joystick delay
- Combat target selection now abortable
- Party Mode enhancement- left/right to change char
- Savefiles finished- should now be compatible with future releases
- Alternative command classes added to WINE LIST
-
- v0.64
- Fixed the Vordo exit
- Fixed joystick control in party selection
- Added support for cursor keys/enter key
-
- v0.63
- Prefrences control added to Party Mode menu
- Residual Spells added
-
- v0.62
- Monsters now occur less randomly - minimum delay between encounters
- Removed mouse pointer with HIDE ON
- Improved Turing's SCAN power - now pauses!
- Fixed crash on fast processors (?)
- Fixed crash if Rescue called from planned encounter
-
- v0.61
- Rescue routine for first dungeon
- Joystick control fixed - now works with WINE LIST menus
- Reworked skill dice - now +2d6-2d6
- Reworked level advancement - +1 or +10%
- Reduced incidence of wandering monsters
- Fixed bug with cola drink- now restores MP
-
- v0.60
- Joystick Control added
- "Cancel" from spell selection menu
- Player BOB now uses the graphics for the first conscious character
- Up to 4 separate parties operating independently
- Two new party characters, bringing total to 7
- Lots of new graphics, monsters, yadda yadda yadda
-
- v0.51 Second Test Release
- Improved PC movement speed
- Added MFx Graphics Commands
- Fixed a bug which would cause the game to crash if a character
- died of poisoning during combat.
-
- v0.50 First Test Release
-
-
- ==========
- KNOWN BUGS
- ==========
- Certain computers may fail to run this game. It may have
-
- something to do with memory, 1 Meg being the apparent cutoff point.
-
- I'll need more info on this bug before I know for sure what
-
- configurations will trigger it.
-
- The save game routine is unsafe on AFS disks prior to
-
- version 16.16. If this includes your HD, try playing from a FFS floppy.
-
-
- =======
- CREDITS
- =======
- The programmer wishes to thank the following people for
- their invaluable help in the development and testing of this game:
-
- Ken Axsom
- Fabrizio Bazzo
- Ben Cass
- Marcus Johansson
- Andrew ``Mushroom'' Kellett
- Warnie ``D.Lusion'' Meeder
- Wayne O'Donnell
- Erico Patricio Monteiro
- Anthony ``Airon'' Oetzmann
- Kris Parker
- Sandra Parsons
- Jens Vang Petersen
- Mark ``Sirsmooth'' Salud
- Kenneth Spence
-